(Highlight puzzle answers to read)
After you're done wandering and talking to people, enter a cave west of the screen with the savebot. You'll meet the "Guard of Logic" who will ask you some questions.
1st question answer: Choice 4, 1024
2nd question answer: Choice 2, 0,5n^2 + 0,5n
3rd question answer: Choice 3, 225, 625, 1225 etc.
After you answer them correctly, continue north. Another guard who asks lethal questions, the Guard of History.
1st question answer: Choice 3, 22 june
2nd question answer: Choice 3, Albert Kesselring
3rd question answer: Choice 1, Panther
Continuing north, talk with the last guard, the Guard of Sweden. There will be no answers to his ultimately difficult questions in this walkthrough.
After answering correctly, pick up the red heart. Head out and talk with the farmer in the westmost house of the village. On to Bandalla you go! There are two secrets in this area that are fairly easy to find.
1st secret: Beyond the bushes on the top-left edge of the island.
2nd secret: Argue with the man in the southern house for a while.
Once you've spoken with the mayor who's standing next to the well, head east, and talk with the guard. He wants you to bring him ten badgers. Where to get badgers in this dmod? Hmm.
Answer: Escape menu.
Head east, save the game and find another puzzle. You have to find the red knight amongst a bunch of blue ones. This can get difficult and annoying if you have to try many times, but luckily the answers aren't random. If you have to try again just remember what the answer was the last time and go eat a banana while they walk around.
1st answer: Choice 2, The middle one
2nd answer: Choice 2, The left one
3rd answer: Choice 5, The right-right one
Going east, you find the second puzzle on the way to the dreaded castle of Dome. Memory. There are 4 rows of barrels from top to bottom and 5 rows from left to right. Each time you answer wrong, you lose a chunk of your life.
|Dragon||Old man||Purple bonca||Bomb||Red Heart|
|Duck||Pig||Dead guard||Old man||Red Heart|
|Purple bonca||Dead guard||Bomb||Brown bonca||Dragon|
Going north, you meet the farmer again and he gets you in a fiery cave. Here you meet another guard, the Guard of Riddles.
1st question answer: Choice 4, An Icicle.
2nd question answer: Choice 2, With a napkin.
3rd question answer: Choice 4, 42?
After that, talk to the boatman and he will take you to a very vile and twisted place. There will be more puzzles, of course. You have to change the colour of some hearts in a 3x3 grid. (Generally these kind of puzzles are faster solved with pure luck than actually thinking about them, though it might take a while if you get a streak of bad luck.)
1st answer: Talk to the 4 hearts on the edges, then to the heart in the middle.
2nd answer: Top-right heart, bottom-middle heart, bottom-right heart, bottom-left heart, left-middle heart, right-middle heart
3rd answer: Middle-right heart, middle-left heart, bottom-left heart, bottom-middle heart, top-middle heart
That was the last puzzle on the way to the castle of Dome... Yay. Shortly after entering, you meet a wizard who challenges you into a game of insult mom-calling!
1st answer: Choice 3, Yes, but for yo momma they call in an astronomer.
2nd answer: Choice 2, When yo momma entered, they said "sorry. no proffesionals."
3rd answer: Choice 2, Yo momma so fat, people jog inside her for exercise.
Going north, you find a savebot, a healing well and some goodies. On the next screen... The first actual fights in the dmod (excluding one of the secret areas). The pillbug and the slimes should die easily, the magician is more troublesome, though there's no specific tactic to beating him. Just hit and evade fast instead of letting him run around freely and cast a lot of spells.
Once you go another screen north, that's it. Enjoy the ending.